• Links

Evaluating Timing and Anchor Positions in a Back Game

As mentioned in our earlier page on the back game, this backgammon strategy is usually played in the end game especially when you are left far behind in the pip count. It worth mentioning however that there are experienced backgammon players who deliberately play the back game right from the very start. We'll look into two important elements of a successful back game and how you can use it as an overall game plan.

Two important elements in a successful back game are anchor positions and timing. With the right combination of anchor positions you may appear to be struggling but in reality you are taking advantage of the current situation on the backgammon board. Proper timing is equivalent to being able to maintain your desired position until your opponent eventually exposes an opening.

Timing in a back game is still based on your pip count. The only difference is that you will not include the checkers stationed on your anchors into the count. This is calculated accurately once you have reached the desired position for your anchors. Your timing will also tell if you are in a heap of trouble in a backgammon game or not.

If your timing gets down to a number below 20 this simply means you're in hot water and should get out as soon as you can. This means that you should start being desperate to hit, if not it will cost you the game. If you are close to this timing benchmark and an opportunity to hit surfaces then you should go for it. In fact, since you are trailing, you should hit when an opportunity faces you.

Anchor positions are also relevant to a great back game. Certain anchor positions on the opposing home board are better than others. If you are playing a back game against an opponent you should make anchors on certain key points. Anchors on your opponent's three-point and one point, five-point and two-point, four-point and three-point, four-point and two-point, three-point and two-point, and four-point and one point work better for you. The rest of the other points will not be as good in a back game.

If you want to use the back game as an over all game plan you should lay blots in your opponent's path. You will deliberately let your checkers get hit so that you can take good anchor positions on your opponent's home board. Once good back game anchors are in place you then concentrate on building your own home board. Both timing and anchor positions should become essential if you plan to use this backgammon strategy.